"That gets real meta, real fast." Research for Games; Gamedev Philosophies

This week, your nice hosts get a bit personal as they talk about the research that has gone into their games and the philosophies behind them, as well what exactly a Nice Game is. Also in the episode: Stephen has confusing feelings about MAR10 Day, Mark finds more reasons to reference Star Trek and Martha discusses her previously undisclosed acting talents.

Research for Games 0:10:35 Mark LaCroixGame DesignHere are the 30 maps Mark spent a few weeks researching for.How ‘Never Alone’ turns cultural heritage into video game history - Matt KamenWiredHow Hellblade: Senua’s Sacrifice deals with psychosis - James LloydScience FocusUniverse SandboxElite DangerousMark mentions this game 30 for 30 episode titled Madden’s Game. - 30 for 30ESPN Gamedev Philosophies 0:45:26 Martha MegarryIRLMisc.

The Manifesto Jam has many fascinating statements about approaching game development. Here are the ones we mention on the show:

I was trying to make a game but my dog got in the way…Secret languagesMoney-festoRules for not losing myselfManifesto for gentle gamesGames are weird tiny things that teach usNotecard minifestos

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