Evil Games Club!
Mwa ha ha! For our first villainous episode, your evil hosts discuss what their deal is, do a deep dive into Quantic Foundry's Gamer Motivation Profile, and rail against Mario Kart battle mode. Enjoy! Or don't! We don't care! We're evil!
Discuss this evil episode on Reddit using this thread in r/gamedev!
An Evil Introduction 0:01:44 Dale LaCroixIRLPlay every game from this year's Train Jam - Charlie Hall, PolygonWash my HandsBlind Shootout Dylan was a guest on Nice Games Club for two episodes from GDC. GDC 2017 Special (Part 1)GDC 2017 Special (Part 2)http://www.phpbbhq.com/developmentofphp.phpRen'Py, a visual novel engineInk, a scripting/markup language for visual novelsChoiceScript, a programming language for choose-your-own-adventure games Adia has been a guest on Nice Games Club for two Co-op Recap episodes: Co-op Recap: Interactive Fiction Adia was also on this Co-op Recap episode! Co-op Recap: TransmediaWhy Rubber Duck Debugging is the best way to debug your code - Alec Morgana, ZenHubFingeance, Escape Industries Gamer Motivation Profile 0:15:20 Adia AldersonGamingIRLGamer Modivation Profile - Quantic FoundryLEGO City Undercover still has some lengthy load times on Switch - Chris Carter, DestructoidA Critique of Radar Charts - Grahm Odds, Scott LogicZelda: Breath of the Wild rupee farming - How to make rupees with bowling - Jake Lear and Jeff Ramos, PolygonThe Natural: The Trouble Portraying Blackness in Video Games - Evan Narcisse, KotakuAt E3 2017, Black Characters' Hair Looks Better Than Ever - Gita Jackson, KotakuAnimal Crossing Fans Want More Than Just White Skin Colors In New Leaf - Patricia Hernandez, KotakuThe Complete, Untold History of Halo - Steve Haske, ViceThe Story Behind Mass Effect: Andromeda's Troubled Five-Year Development - Jason Schreier, KotakuLet's Talk About: The cultural significance of Saints Row 4 - Chris Plante, PolygonThe Secret Behind Scribblenauts: Making Objects By Hand (And Lots Of Crunch) - Jason Schreier, KotakuNo links for this section, just evil talk.