"We joke here." Future Projects; Steam Direct; Racing Games
In this episode, you nice hosts discuss some current events and engage in some future prognostications. Plus: more puns than reasonable.
Apologies for the slightly odd audio quality on this one. The band playing at the bar downstairs was a bit louder and started a bit earlier than we expected. Much sound modeling. So noise reduction.
Discuss this episode on Reddit using this thread on r/gamedev!
Future Projects 0:04:31 Stephen McGregorIRLA Way Out blew us away at E3, but can the devs keep pace with their own ambitio… - Charlie Hall, Polygon Our episode about Serial Game Design, featuring Lane Davis. "I am a Juice Journeyman!"BloodRayne: Betrayal Review - Colin Moriaty, IGNStar Fox Guard: The Kotaku Review - Stephen Totilo, KotakuFinishing A Game - Derek Yu, Make Games tumblr Steam Direct 0:37:40 Mark LaCroixHardwareMarketingValve sets Steam Direct self-publishing fee at $100 - Samit Sarkar, PolygonValve is not your friend, and Steam is not healthy for gaming - Tim Colwill, Polygon Way back in our second episode, we talked with Beth and Andy Korth about Steam Greenlight. Steam GreenlightThe hidden world of Steam trading - Mitch Bowman, Polygon Racing Games 0:53:02 Martha MegarryGamingHydro Thunder Hurricane Review - Justin Calvert, GameSpotMark talked about the original PlayStation’s wonky affine texture mapping, which was not “perspective correct.”