Games User Research and Analytics (with Nic VanMeerten)

Nic VanMeerten is a Games User Researcher and one of the co-founders of Glitch. He talks to your nice hosts about how meeting with researchers working on League of Legends at Riot Games jump-started his career in Games User Research, the different research methods used in GUR, the benefits of qualitative versus quantitative approaches, working with Unity Analytics, and more!

Discuss this week’s episode on Reddit using this thread in r/gamedev!

Games User Research and Analytics UI / UXLeague Of Legends' Neverending War On Toxic Behavior - Dillion SkiffingtonKotakuHow League Of Legends Enables Toxicity - Yannick LeJacqKotakuUnderstanding User Research - Maurice TanGame DeveloperGames User Research: What’s Different? -  Jakob Nielsen Nielsen Norman GroupHannah Murphy - Games User Researcher BlogZodiappHow To Tame Your Analytics - Sasa StublicGame DeveloperWhat is R? Nic mentioned the Unity Analytics public API. We talked about APIs on last week’s episode. "75% sure."Nic VanMeertenGuest

Nic VanMeerten is a Games User Researcher and one of the co-founders of Glitch.

Want to find Nic on the Internet? Search Nicolaas VanMeerten on Google! or follow him on twitter

External link @nicolaasvm

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