"Can I tweet about this?" Glitch’s Immersion Program; Work/Life Balance; Tools of the Trade
It's an episode packed to the gills, hosted by two manatees and an otter!
Your hosts each talk about their time with Glitch's Immersion program, and Mark shares what he learned about its most recent cohort, which he filmed for an upcoming documentary.
We then bum ourselves out talking about how we never have enough time to work on our projects, but things pick up for the final segment as we gab about some of our our favorite gamedev tools, including a bunch of suggestions from listeners. Be sure to browse the links below to learn more about them!
Glitch’s Immersion Program 0:04:00 Mark LaCroixTools Work/Life Balance 0:18:22 Stephen McGregorIRL Tools of the Trade 0:32:33 Martha MegarryToolsVersion Control
SourceTreeGitkrakenUnimergeUnity Assets
Unity Assets StoreSuper Fast Soft Shadows - UnityRewiredGraphics Software
MagicaVoxelBlender3D Studio MaxAdobe Create CloudAdobe AnimatePyxel EditUser Forums
Stack OverflowUnity ForumGame Engines
UnityConstructSuperpowersCitrus EngineInk /InkleRen'PySound and Music
BFXRReasonGarage BandReaperProject Managment
TrelloVisual Understanding EnvironmentVisual Studio CodeCodecks - Codecks did not exsist at the time of this episode, but later became a episode sponsorCode Editors / IDEs
Sublime TextVisual StudioMonoDevelopJet BrainsFlash BuilderFDTFlash DevelopNotetaking
Google KeepEvernoteOneNoteOther Resources
Humble Indie Dev BundlesMIdwest Game Jam Resources